If a player is attacked by a target and fights back, they will not be skulled. However, if the player is skulled, which is done by attacking someone who did not attack you, or entering the Abyss, they will lose all items unless Protect Item is activated allowing only one (1) item to be kept upon death, again provided the player is not in a high-risk world. Protect Item only applies if the player is NOT on a high-risk world. Upon dying in the Wilderness, be it to player or monster, the victim will keep up to three (3) items unless the Protect Item prayer is active, which will allow him/her to keep one more item, thus four (4) items are kept. The Wilderness, sometimes referred to as Wildy or Wild, is a large and dangerous wasteland that makes up nearly the entirety of north-eastern Gielinor directly north of the kingdoms of Asgarnia and Misthalin.
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